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Some of the other things I do…Animation

May 26, 2014 by RJ Andron

When I’m not writing about superheroes, or pulp vigilantes, or other bits of pulp-and-thriller-inspired make-believe, I create computer animation. I’ve been creating computer generated clips since the mid-1990s – and even longer if you count the stuff I was doing in the mid-80s in computer classes. Now, with the advent of GPU-based unbiased renderers like Octane, real-time renderers like Unreal, and motion capture hardware and software, people have the  horsepower to create computer animated films on their desktop that can rival the best of the Hollywood.

 

Given the type of fiction that I’m drawn to, it’s no surprise that my particular holy grail of animation has been action and adventure-pulp, and I have plans for an web-series that I’ll be teasing on this site as time goes on. However, one does not simply create an animated film at a high-level of quality overnight. It takes time to render out each frame, and to compile all of the frames into a single clip, with one second of film time taking an hour of computer time or more.

In the case of the clip above, the render time was 19 hours for the raw Octane render, and then another few hours for the special effects to be applied. Actually, because I wasn’t happy with the first few attempts, I re-rendered the clip three times into the version you see here. The muzzle flash effects were actually the easiest part of the animation, and now that I have the workflow solved, future clips of this type should be able to be done even faster.

Still, there’s a lot of research and problem-solving that needs to be done before we can get into actual production at the quality level I want. At the end of the day, though, it will be well worth it.

Are we going to see more of the clip? It is an interesting side project to do in animation, and we will just have to wait and see.

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The Pulp Batman Cartoon that Should Have Been…and Is

April 11, 2014 by RJ Andron

A new short film called Batman: Strange Days has been released by Bruce Timm in honor of Batman’s 75th anniversary. This short film, clocking in at just under 3 minutes, shows off what Batman was like back at the start of his comic book career – back in 1939. The moody look of the piece coupled with the sepia tones and the choice of villain make this to my mind at least – an instant pulp classic.

Doctor Strange isn’t used much nowadays as a villain. That’s too bad, because I think he was one of the more intriguing villains in the Batman mythology. While the Joker has certainly hogged the spotlight of Batman’s rogues gallery, and while Catwoman likes to walk the line between hero and antihero, Doctor Hugo Strange has been consigned to the long forgotten past.

Batman: Strange Days

 

Here’s the video of producer Bruce Timm discussing the creation of “Strange Days.”

Looking at this cartoon, I’m reminded very much of the 1940s-era Superman cartoons put together by Max Fleischer. These cartoons were probably among the first to introduce Superman to the wider audience beyond just the comic books, and they had a wonderful airbrushed style which really hasn’t been replicated since. While some of the early Max Fleischer Superman cartoons were more kid oriented, the latter ones were definitely in keeping with pulp themes and ideas, such as finding a lost city, dealing with foreign saboteurs, and even engaging in wartime operations against the Japanese.

Batman: Strange Days evokes this wonderful feeling of the classic Universal horror movies such as Dracula, Frankenstein, and the Mummy crossed with this sense of what Batman must have been like in pulp adventures. Doctor Hugo Strange is portrayed as the archetypal mad scientist who is interested in sacrificing a beautiful young woman for the sake of his “experiments,” while our hero is definitely portrayed as the technological man of mystery, being a cross between Doc Savage and the Shadow. The scene where Batman challenges Strange out of the mist is so atmospheric, and so “Batman” that it sent chills up my spine.

Take a few minutes out of your day and check out Batman: Strange Days. If you are Batman fan, you’ll be happy you did. If you’re a pulp fan, you’ll be even happier.

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Dark designs, dangerous schemes…

October 22, 2013 by RJ Andron

I want to give people a little peek behind the scenes and update them on some of the writing projects I’m currently working on.

Writing Projects – The Black Skull

Earlier this year, I had released my first short novel, The Black Skull: Accused. This was a lot of fun to write, letting me combine 1930s era masked vigilantes with some high octane run and gun type action. The Black Skull has been a character that’s been with me for years, and I’m really happy to be able to share him with readers.

I’ve been busy writing a follow-up novel to accused. This one, called Madman, takes the Black Skull and puts him up against a terrifying serial killer hell-bent on turning New York City into his own personal slaughterhouse. I’ve completed the outline on the book, and currently have the first couple of chapters complete. It’s going to take a bit more time to get it done, but speaking for myself, it’s going to be well worth the wait. Madman isn’t going to be your typical superhero/pulp hero book. Instead, expect elements of horror mixed in with the same action that is in Accused. Expect this book out in the early part of next year. Based on the outline, Madman is going to be several times longer than Accused and is currently budgeted at 90,000 words.

Writing for an Animated Webseries

Side-by-side with Madman, I’m developing a pilot for a web series that blends modern espionage, counter-terrorism, and superheroes in some rather…unusual…ways. I’m about halfway done the initial script, and expect to have it completed by Halloween. Production is going to start in December, with the pilot being released by late spring.

The rise in computer power and GPU-based renderers, such as Otoy’s Octane, make it very possible to do Pixar level animation on your home computer. I want to make this particular episode look as good as some of the highest quality animation that we’ve seen in television or film. Keep watching for still images and animations as we start getting closer to production and you can judge for yourselves.

National Novel Writing Month

Finally, I decided to take my first swing at NaNoWriMo (National Novel Writing Month). As if I didn’t have enough stuff on my plate already, I’m going to turn myself into a cyber-hermit for the next month as I try to hit the target of 50,000 words in the first draft of a brand-new project. For those unfamiliar with NaNoWriMo, it’s a form of self-challenge writing competition where there participants all try to writing 50,000 words in a single month.

I’ve talked in the past about trying to manage the flow of ideas. For some people, myself especially, we are cursed with an abundance of ideas and a sheer lack of time to deal with them. In order to help filter out some of the ideas that flow towards me like water from a fire hose, I’ve taken to simply outlining ideas and then putting them away into an archive to let them gel. The ones that still compel me after a year or so are the ones that have that X factor that can give me the momentum to take them from raw concept to finished story in the hundreds of hours it takes to refine and finalize them. Sometimes though, ideas hit you with the force of a tidal wave and they knock you over. That’s what happened to me with the idea for national novel writing month. I’m currently working on the outline for this and racing the clock to get the outline done by the end of this month. Wish me luck.

If I manage to hit my 50,000 word target for November, I expect it’s still going to take at least another 30,000 words to complete, and several months to refine and make it ready for publication. Expect to have this book released this coming summer.

Keep checking back for more information.

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